The below code block shows the custom editor part skeleton.
public class CustomEditorPart
: EditorPart {
public CustomEditorPart() : base() { }
protected override void CreateChildControls() {
base.CreateChildControls();
}
public override bool ApplyChanges() {
EnsureChildControls();
return
true;
}
public override void SyncChanges() {
EnsureChildControls();
}
}
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