Sunday, June 22, 2014

Custom Editor Part skeleton

The below code block shows the custom editor part skeleton.

 public class CustomEditorPart : EditorPart     { 
        public CustomEditorPart()             : base()         {         } 
        protected override void CreateChildControls()         {
            base.CreateChildControls();       
   
        public override bool ApplyChanges()         {
             EnsureChildControls();            
  return true;        
 
        public override void SyncChanges()         {            
  EnsureChildControls();        
  }    
}

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